If you read my review of Ready Player One a couple of days ago, you might know that books about virtual reality and not-so-distant technology-advanced futures are my current favourites. So when I managed to get a proof of Otherworld by Jason Segel and Kirsten Miller at YALC last year, I was instantly intrigued!
The company says Otherworld is amazing – like nothing you’ve ever seen before. They say it’s addictive – that you’ll want to stay forever. They promise Otherworld will make all your dreams come true.
Simon thought Otherworld was a game. Turns out he knew nothing. Otherworld is the next phase of reality. It’s everything you’ve ever wanted.
And it’s about to change humanity forever.
Welcome to Otherworld. No one could have seen it coming.
My taste in books has changed quite a lot over the years. It’s been teen dystopians like The Hunger Games and Divergent, crime thrillers, and even a period of lighthearted chick-lit. But at the moment, as well as contemporary YA, one of my favourite genres is futuristic sci-fi – especially if it includes virtual reality elements. That’s why I couldn’t wait to read Ready Player One by Ernest Cline.
It’s the year 2044, and the real world has become an ugly place. We’re out of oil. We’ve wrecked the climate. Famine, poverty, and disease are widespread.
Like most of humanity, Wade Watts escapes this depressing reality by spending his waking hours jacked into the OASIS, a sprawling virtual utopia where you can be anything you want to be, where you can live and play and fall in love on any of ten thousand planets. And like most of humanity, Wade is obsessed by the ultimate lottery ticket that lies concealed within this alternate reality: OASIS founder James Halliday, who dies with no heir, has promised that control of the OASIS – and his massive fortune – will go to the person who can solve the riddles he has left scattered throughout his creation.
For years, millions have struggled fruitlessly to attain this prize, knowing only that the riddles are based in the culture of the late twentieth century. And then Wade stumbles onto the key to the first puzzle.
Suddenly, he finds himself pitted against thousands of competitors in a desperate race to claim the ultimate prize, a chase that soon takes on terrifying real-world dimensions – and that will leave both Wade and his world profoundly changed.